Ok, so this mod started out great. Then about one-third of the way through it began to progressively suck more. I wish I had a better way of putting it. So, the changes to weapons, new enemies and maps…all great. However, this mod became very buggy very quickly. I lost track of how many times it crashed and the console always had piles of error line items. Some of the bugs were game-breaking and required a noclip workaround, which is a huge no-no. The plot…really doesn't go anywhere until probably three-quarters of the way through, and even then it's not very clear. Also, the ground breaks from beneath you at various stages, forcing you to redo all the freaking gymnastics you just went through to get there. I almost gave up on this mod several times, but something kept me going. Perhaps it was the somewhat satisfying death of the megalomaniacal windbag at the end. Overall, play this mod for the first few parts. Once it gets annoying, stop. Because it doesn't get a whole lot better after that. Anyway-*ground breaks* "Aaaaahhhh!" Lol, I'm a loser.
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